(CGA) Creating Games and Apps Module Overview
Creating Games and Apps Module Overview
Creating games is an involved process. In this module the student will learn the basic game design elements in creating a game and the fundamental concept of an object.
Essential Questions
- Why are game design elements important?
- How does a game engine help you program a game?
- Why are objects important in programming events and actions?
Key Terms
- Action - An action is the response to an event.
- Events - An event is something that occurs in your program caused by some source such as a keypress, mouse, or another object.
- Expressions - An expression is any legal combination of symbols that represents a value.
- Game Flow - Game flow is the progression of the game from one state to another state. It comprises a sequence of challenging tasks and provides rewards to players to motivate completion.
- Object - Objects are entities in the game that do things. They have a state and a behavior.
- Sprite - Sprites are generally the visual representations of objects within the game you are creating.
- Variables - A variable is used to store information to be referenced and used by programs.
[CC BY 4.0] UNLESS OTHERWISE NOTED | IMAGES: LICENSED AND USED ACCORDING TO TERMS OF SUBSCRIPTION