DEDD - Game Design, Development, and Deployment Module Overview
Game Design, Development, and Deployment Module Overview
Introduction
This last module is focused on working with you through the task of designing, developing and deploying a mobile game in a team. Each lesson of this module is an assignment that is the stage of delivery that you are expected to accomplish, it is not new information. There is a lot of room for creativity, but a good game won't happen without great teamwork and collaboration. The best suggestion is to start with a simple game that you can accomplish, then improve it in stages. A simple game that works is much better than a great game that does not. Let the games begin!
The members of your group will be sharing a grade for this project. However, the discussion boards and updates will show who is communicating and working. Your instructor will reflect on these efforts and contributions when evaluating final grades, and adjusting grades based on that individual demonstration of effort. You can be part of a great team, but if you don't do your part, you will not share in the great grade. Be a part of the team!
Essential Questions
- How do you brainstorm with a team?
- How do you prioritize items, issues and tasks?
- What communication tools are best for development and collaboration?
- What are good systems to develop, optimize, and track versions of software developed?
- How do you adapt a plan as you approach a deadline
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