FD - Figure Drawing Module Overview
Figure Drawing Module Overview
Introduction
View the following presentation to get an overview on what you will be learning in this module.
Key Terms
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- Line - Path of a point moving through space.
- Shape - 2D area defined in some way.
- Form - Object having 3 dimensions.
- Space - The area around, between, above, below or within objects.
- Movement - Create the look or feeling of action, guide the viewer’s eye.
- Balance - Equalizing visual elements.
- Proportion - Concern with size relationships with one part to another.
- Symmetry - That the viewer should not be given the impression that something is out of balance, or missing, or wrong.
- Figure and Ground - Which happens when you use shading or size to change the brain’s perception. Silhouettes and complex relationships are an example of how our brains create order in chaos.
- Gesture Drawing - Is a method of quickly recording what your eye sees; often is used when trying to capture the human figure in motion.
- Mass - Refers to rendering the solidity of the subject by masses of tone or color, without emphasizing lines or edges. Also called weight and modeled drawings; they are one of the basic exercises in figure drawing along with contour drawing and gesture drawing.
- Anatomy - Branch of science concerned with the bodily structure of humans, animals, and other living organisms, especially as revealed by dissection and the separation of parts.
- Line of Motion - When describing a figure in motion, it is easiest to begin with a "line" that describes the motion of the human figure.
- Ball and Socket Joints - Joints that allow a near full rotation of movement at the hip and at the shoulder.
- Hinge Joints - Joints that allow simple open and close movement.
- Unit of Measure - In drawing, a unit of measure (for example, a head) can be used to measure the rest of the human figure.
- Contrapposto - An Italian term that means "counterpoise." It is used in the visual arts to describe a human figure standing with most of its weight on one foot so that its shoulders and arms twist off-axis from the hips and legs in the axial plane.
- Foreshortening - is the visual effect that causes an object or distance to appear shorter than it actually is because it is angled toward the viewer.
- Silhouette - A term for any portrait, design or image in single line profile, it was historically an art form taken from a shadow cast by a candle on a sheet of paper.
Module Lessons Preview
In this module, we will study the following topics:
Artist Focus: Alberto Giacometti was a figurative sculptor, but it is his gestural drawings that we will look at for this unit.
Introduction to Gesture Drawing: To create human figures, we need to learn the gestural approach to drawing.
Line of Motion and Torso Shapes: We will apply the gestural drawing approach as we learn how to express the human figure in smaller components of line and shape.
Adding Waterglass Shapes to Create an Outline Contour: Apply simple shapes to limbs so that a completed figure drawing can be made through outline contour.
Gesture Practice: For this assignment, you will submit all of your gesture practice.
Gesture Drawing Discussion: Complete a self-critique of your best gesture practice drawing. Offer reflective critiques to two other students.
Journaling and the Gesture Process: Complete a journal assignment where you will research another figure artist and will also reflect on what you have learned through the gesture process.
Gestures in Motion Project: As a summation of this module, you will create a drawing of 8 gestures that show figures in motion. You will complete the background using gestural watercolor.
Upload Figure Drawing Project to Online Portfolio: Add your work from this module to your online portfolio.
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